sprite widget#
<sprite>#
Image widget for small images#
Always set the width & height of a <sprite>!
Supported formats: svg, png, jpeg, gif, webp
Maximum image size: 256x256 pixels
For large or frequently changing images (e.g. album art), or if borders/rounding is desired, consider the <image> tag instead.
Sprite images are atlassed, making them very efficient to render.
Adding large sprites permanently increases the atlas size (and thus VRAM usage) for the session. (Atlas space can be re-used, but the atlas won’t shrink back.)
Parameters#
src: string
External (filesystem) image path. Falls back to Internal (assets) if not found.
src_ext: string
External (filesystem) image path
src_builtin: string
Internal (assets) image path
src_internal: string
wgui internal image path. Do not use directly unless it’s related to the core wgui assets.